More than six years of experience in mobile apps and game development. Extensive experience with Objective-C and Swift. Looking for a challenging position where there is opportunity to take ownership of interesting iOS projects as well as grow and develop new skill-sets.
Working on various freelance & side iOS projects for different clients. Projects include development of iOS apps and integration with APIs with local data caching. I also work on some personal projects. See Portfolio
Worked closely with other developers, designers, projects managers and QA on different apps for the company’s clients. See Portfolio
Worked with many clients in different industries, mostly developing in-house iOS applications for various businesses such as order-taking app for restaurant, inventory management app for warehouse and other in-house applications.
Implemented automated organizational processes such as intradepartmental communication, human resources, and payroll systems.
Managed network operations that included troubleshooting connectivity problems, installing and maintaining routers.
An iPad puzzle game that contains 50 levels consisting of adjacent hexagons. Players have to move the character from one side to the other without passing the same square twice. The game was awarded a best puzzle prize in 2015 by the Got Solve It blog. The game was created using Objective-C, SpriteKit, StoreKit, CoreGraphics, Chartboost, and Google Analytics.
Reasonate is social app which targets musicians. The job features custom and complex UI which involves table views with different types of cell and content.
It also includes real-time chat and integration with many server components. The app integrates with different 3rd party SDKs such as Spotify (for music playing) & Facebook